Maintaining a constant speed up till now is annoying at best. The Strider's body can survive 1,600 points of damage. There is no way to increase the speed on "Arma 3" Vehicles again, and I have never got a problem with Jonzie vehicles, check your init on the NPC to make sure that you haven't screwed anything up. Maneuver the helicopter sideways with [A] and [D]. As often as it's done The first thing that i want is change the speed from normal vehicles, already on Arma 3. So far, Arma 3 has only featured jets designed for Close-Air-Support (CAS). If the RCWS turret's armour plating has been compromised, no reductions will be applied to the velocity/raw damage of incoming projectiles. This platform update is free for all owners of Arma 3. The Strider is a Light Armoured Reconnaissance/MRAP-class vehicle used exclusively by the AAF in ArmA 3. If you want to test this feature, just open Arma 3, run the Arsenal, and choose your vehicle: Customize / Export / Test! . Crew Capacity Also if using CBA you could use their perFrameHandler instead. The introduction of a new PhysX-powered physics model has resulted in the most detailed November 24, 2016 in Solved. It have: vItemSpace , licenses[] , price and textures[] . 1- The button Accessories on gun shop npc stops working. Depletion of its integrity will always result in a catastrophic kill. VEHICLE IS ALWAYS AN OPTION. How do you even aim? Why not, for example buttons 1-9 increase vehicle speed by 10kph or an up/down button that increases and decreases speed by 10%, press a key and the vehicle accelerates to 40kph and stays there until I change it. It requires 20 seconds to reload a second belt and for dispersion, the GMG is always set to a fixed value of 0.005 rad. this of course complicates things since im trying to implement this in a multiplayer-mission, thanks for the advice ill look into it. Note the dual-feed RCWS turret, which indicates that both armed variants were meant to be a single vehicle instead of being separated. Mousewheel up= +10kph Mousewheel down= -10kph eddieck Staff Sergeant Member Momentum, suspension and gravity all play a much bigger Obilgatory im am relativly new at editing and scripting in Arma3. Hold [Left Shift] to increase throttle and gain altitude. _measure = [] spawn {call {while {true} do {hint format ["%1", (velocity player select 1)]; sleep 0.01}}}; Only the first 3 digits after the decimal will be noted. Fuel capacity on release it should close the damn menu, or it closes after selecting an action. Armed Assault Wiki is a FANDOM Games Community. When i uses it on my server, some functions stops working, i've noticed 2, but maybe it have more: In fact this mods makes no changes whatsoever to the base game, it only provided GUI for functions added by BI on the 2.06 update. PayPal donations accepted at: https://www.paypal.me/PhronkThis video is created using games from Bohemia Interactive.See httpwww.bistudio.com for more information. Thank you very much for the help, You cant change the top speed of a vehicle in config_vehicle.hpp. enemy It has an effective firing range of 800 metres up to a maximum of 1,500 metres. Press question mark to learn the rest of the keyboard shortcuts. So, the first step is ho to change the speed of this vehicles. 128 km/h on land12 km/h in water I didn't find any mod with a nice speedboat and the Arma's original is too slow. However, no amount of incoming damage will be transferred onto the Strider's main "health" pool. Reddit and its partners use cookies and similar technologies to provide you with a better experience. By accepting all cookies, you agree to our use of cookies to deliver and maintain our services and site, improve the quality of Reddit, personalize Reddit content and advertising, and measure the effectiveness of advertising. Yes (all variants) PZL P.7a Deluxe set 1939 1/72 Contents of the box A plastic model to assemble by gluing and painting Many photo-cut pieces Pre-cut canopy masks Decal sheet signed Techmod offering 4 liveries from September 1939 PZL liveries P.7a 123. From a scripting perspective, you can certainly set the velocity of any object, but you have to loop it. All 3 guns are situated on the aircraft's left side, allowing both gunners to engage targets simultaneously. Create an account to follow your favorite communities and start taking part in conversations. Targeting:1 Laser DesignatorDefensive:1 Smoke Generator to 3.86 min., a decrease in energy consumption from 19,198 mAh to 12,162 mAh, and an increase in maximum travel . Fly low and fast to the The M8 Armored Gun System (AGS), sometimes known as the Buford, is an American light tank that was intended to replace the M551 Sheridan and TOW missile-armed Humvees in the 82nd Airborne Division and 2nd Armored Cavalry Regiment (2nd ACR) of the U.S. Army respectively.. A Strider looks over cargo containers at Malden airport. Meda's usually-incomplete-never-to-be-completed project dumping ground. 4000 mass So lets see. Hold [Z] to decrease throttle and lose altitude. Nonetheless, it will still blow up soon after being struck by one due to its increased damage penalty from explosives. Although it was prominently featured in pre-Alpha promotional screenshots, the Strider would not become a driveable asset until the release of the Beta (as part of, Despite its deceptively small size and seemingly light weight, the Strider is actually the heaviest of the three MRAP-class vehicles in, Following an overhaul to ArmA 3's thermal imaging systems in. The projectile normally does not contain explosives, instead relying on the projectile's high speed, mass, and kinetic energy to inflict damage. Press J to jump to the feed. Other questions When? Arma is a very CPU-intensive game, much affected by processor single core performance. A destroyed fuel tank will not cause a catastrophic kill unless the Strider has been critically damaged. I click it, nothing happens. 3 months after microdiscectomy hayes diesel motorcycle for sale wattpad naena tiap hari. Not sideways, backwards or diagonal. It's meant to have a maximum rotation speed. Having a CPU clock of 3.9GHz or higher is recommended. In short, vehicles now have a bunch of animation and texture sources you can play with. How about adding gears while we're at it? Due to using a flat bottom as opposed to a traditional V-shape hull like the Hunter, the Strider is more vulnerable to explosives. 26 fuel units ^ A low gear would certainly help for steep terrain. Could you help me with that, please? Though its primary mission is observation, it can act as both a light troop transport and scout vehicle as well. However, since these were the only fast-movers available in the vanilla game, these fighters quickly turned into jacks-of-all-trades, serving as dog-fighters or interceptors, just as much as they were used as CAS aircraft. *** MAKE UNIT SPRINT INDEFINITELY (steep terrain will slow) ***this forceSpeed -1;this enableStamia false;*** MAKE UNIT WALK ***this forceSpeed 1;this forceWalk true;*** BIWIKI LINKS ***https://community.bistudio.com/wiki/forceSpeedhttps://community.bistudio.com/wiki/forceWalkhttps://community.bistudio.com/wiki/enableStamina Want to donate? Scrolling slower (or in smaller increments) should improve turn speed a bit. It takes 20% less damage to hits to HE-type munitions. Strider, Strider HMG, Strider GMG Limit the speed of an AI-driven vehicle or AI person to given value. enhancing the vehicular experience of Arma 3. tl;dr Max forward sprint speed for each type. By rejecting non-essential cookies, Reddit may still use certain cookies to ensure the proper functionality of our platform. For those insertions where surprise is key, deploy the SDV and approach the target from below. No matter if the answer to the first question is yes or no, i kindly asked to be told which steps i need to take to achieve this. Recruitment radis is shown with a circle when you select your camp/outpost/etc on the map. FREE SUPPORTING FEATURES Enhanced Armored Vehicle Experience A combination of upgrades makes operating armored vehicles a much more immersive experience. I'll record a video showing the error with Gun Shop and post here to show what's happening. base for a surprise night-time raid. I'm not gonna tell you how tho because I can't be bothered, just look for yourself and you'll find it eventually. 200+ km/h. Weight action menu key would open the action menu, and as long as you hold that key and not select an action it should stay open. Can be slingloaded As for manual gearbox - in configs there is an entry for gearboxes - which is set to "auto" for all vehicles right now. You cant change the top speed of a vehicle in config_vehicle.hpp If you want to do this : Open the .pbo file who contains the vehicle you want speed changed, look for a config, or something like this. The Strider will have incredible difficulty fording over bodies of water. I was curious about how fast a player could run forward in a single direction. Only 20% of damage is transferred onto the Strider's "health" pool. WARFARE ACROSS THE VAST LANDSCAPES OF ARMA 3. The Strider is a four-wheel drive armed reconnaissance vehicle. Great Mod but needs a resume button, having to retype the cruise speed again because U touched the brake is a fiddly ball ache, please add a resume button to make this mod awesome again! The crew includes both the driver and commander and in the case of the armed variants, a gunner as well (who in turn occupies one of the two passenger seats). You cannot "lower" a launcher. The Strider can still have its NATO texture applied in the Virtual Garage, though the same cannot be done to the Gorgon without use of scripting commands. No matter the variant, they all utilise Composite Armour plating. & Maybe Its still there. Butt-scooting with a primary weapon (one stance up from prone) goes 0.456 m/s, Butt-scooting with a secondary flickers around 0.4 m/s. About the lights, i figure out that is because the option to turn it on only appears at night time. When you got the config, look for the following line : maxSpeed = xxxx; //change your top speed here Create a new vehicle shop is very simple. As you are unarmed, you have nothing to raise/lower. Anyway, thank you for all ur help It helped me a lot. If you want to edit a config file that is in .bin format you need to use Arma 3 Tools to convert it. The mod works for all vehicles that use tank, car or boat physic modelling. By using this site, you agree to our Terms of Use. The Arma 3 Tanks DLC is supported by a major Arma 3 platform update, introducing a wide variety of free new content and features. I show the settings that I use and 3 other recommended settings which are what I would consider to be low graphics, medium. QuasiSnipr1048 Apr 25, 2017 @ 1:24pm Move the mouse slower. Nonetheless, the Strider relies heavily on its mobility to avoid being hit in the first place, as even though it has the same base armour of the other two MRAPs, it cannot protect its passengers from larger explosives and landmines. This item will only be visible in searches to you, your friends, and admins. I attempted to use the setVelocity script from example 2: _vel = velocity _vehicle; _dir = direction _vehicle; _speed = 10; comment "Added speed"; LukasKr, October 21, 2020 in ARMA 3 - MISSION EDITING & SCRIPTING. IF SPEED IS OF THE ESSENCE, OR YOU'RE IN NEED OF A LITTLE EXTRA FIREPOWER, ACQUIRING THE SUPPORT OF A Aaaaaaah too bad i can't change vehicles speed =( For those Could you tell me where is it, please? I show the settings that I use and 3 other recommended settings which are what I would consider to be low graphics, medium graphics and high graphics settings. Well, holding "Q" makes you drive at a slower speed for urban environments and paths with many turns, "W" for normal driving, and "E" for emergency speed. Features Game engine does not support this feature for air vehicle physics. I don't think that a Mod Pack can ever affect your mission file (like the NPC's) because it has nothing with it to do. Quick video guide on how to force a unit's movement speed in your ArmA 3 mission, using a variety of simple commands. Or do u knew some tutorial that have a step by step to do that, please? Copyright Bohemia Interactive a.s. Bohemia Interactive is a registered trademark of Bohemia Interactive a.s. All rights reserved. Just like with the stance system for infantry. Conditions. The only way to "holster" you weapons in vanilla arma is to "lower" a launcher, or go prone while holding one. Secondary armament Then if you want your vehicle to have customizable paint, you can configure them in the color file (i dont remember the exact name im sorry im at work), It might be but confusing, but i hope u'll understand this whole text, otherwise quote me again and tell me what you do not understand. You cannot go prone with a launcher. Striders have base armour values of 200. The designator is integrated into a camera fitted on the top of an extendable mast that is located on the left passenger side of the vehicle (where the commander is seated). PROFILE, Terms Note that although only the armed Strider variant is depicted here, hit zones are identical for all models regardless of configuration with the exception of the turret. I have been trying over the past few daysto improve a Vehicles top speed (in this case an SDV's). So I assume that setVelocityModelSpace is a vector of speed that contains the speed along each axis, you just need to multiply these numbers by the same factor to achieve a desired speed. I'm sure they exist in simple form, you shouldn't need some massive .sqf or whatnot to do something so simple Hey, armaholic Is down yeah but try finding it on web archive. I don't knew where in the dedicated server, i have to place the mod's files and how to call it on one npc shop. Game updates, videos, pictures, discussions, help, and more. Press J to jump to the feed. And do you recommend me a better way to increases (or implement) an speedboat much faster, please? Object speed is equal to sqrt(x 2 + y 2 + z 2 . Powered by Invision Community. The RCWS HMG can attain a fire rate of up to 600 RPM and requires 20 seconds to reload a fresh box. The pre-Alpha NATO texture can still be applied to the Strider, although it can only be done in the Virtual Garage or through the. Games. i have already suggested that the scroll wheel be default speed control, for player movement as well as vehicle movement. This item will only be visible to you, admins, and anyone marked as a creator. Interior. It is available in three variants: a baseline unarmed version that has no weapons mounted on it, and two separately armed versions that have a mounted RCWS turret. If you have a related Youtube channel, enter the URL. Powered by Invision Community. The FCS can only zero onto stationary targets and requires 1 second to finish adjusting. I can change the price, carry limit, but don't find the speed option. First of all, you can't modify Arma 3 Addons because it's not allowed, you are allowed to modify modded vehicles that you download, like the jonzie pack (if the author allows it). (*) Reductions only apply to the explosive component of the munition i.e. While convenient, it broke other vehicle physics in the game. Primary armament While the real-world Fennek is sufficiently protected against fire from small arms calibres ranging from 5.45 mm up to 7.62 mm and other non-IED hazards, it is still very much just a dedicated scout vehicle. Or generally, I like my character to turn 720 when swawing from the left of the mouse pad to the right. Description Description: Sets velocity vector of an object in m/s. Something like this: I wouldn't do this if players are in the SDV because it will have a somewhat jerky motion, could cause nausea . (You go slightly faster than listed). Stance/Toggle raise weapon: meters/second (rounded down to thousandths place). Type All four of the Strider's wheels are able to resist just 250 points of damage. The rear three seats can hold anywhere from one to three passengers, of which none have any control over any of the vehicle (with the exception of the commander, however, who retains control of the periscope camera). Love it if you could make it work with the submarines too. When im editting the Config_Vehicles.hpp (AltisLife PBO), there aren't the speed option. To begining, i need some help on how to create a new Shop Car in altis, with this new vehicles from the mod. Espaol - Latinoamrica (Spanish - Latin America). Fly low and fast to the landing zone in a helicopter, or dash across the vast ocean expanse in a speedboat. One of the most significant additions to Arma 3 is the introduction of underwater environments Promotional screenshot released during the pre-Alpha. But what is the best way to do it relative to the direction the vehicle is facing? Another pre-Alpha promotional screenshot displaying the interior of the Strider. Whether via sea, air, or land, Arma 3 features a vast array of vehicles. I can't find the PBO of the original Arma 3 vehicles. Articles containing unused/removed content. and the 2 civ boats pleases. If you don't know how to work with configs or Arma 3 Tools I would just suggest not to at all. 2023 BOHEMIA INTERACTIVE a.s. ARMA and BOHEMIA INTERACTIVE are registered trademarks of BOHEMIA INTERACTIVE a.s. All rights reserved. What would be the point of using gears if the vehicle accelerates the same? Intel Xeon-processors have been proven to perform better than regular non-server CPU:s. - RAM The engine can survive up to 100 points of damage. It takes 200% increased damage from high-explosive (HE) type munitions. Valve Corporation. Faction Thank you for the help! The driver sits in the front seat by themselves, with three medium-sized windows providing vision of the area in front of the vehicle. 2) How to add same cars fromJonzie's Mod - http://steamcommunity.com/sharedfiles/filedetails/?id=561566896 and use this other mod to allow players customize ther cars after buy it: http://steamcommunity.com/sharedfiles/filedetails/?id=627779375 But seeing as they already bothered adding this config entry - I suspect there is a high possibility to see manual gearboxes in the future :). They act like boulders and it changes their hitboxes to squares where their length defines the size of the square, which means that I can go careening at 200 kilometers an hour in a Strider after hitting what looked like air but the game interpreted as "obstacle.". By Move the mouse slower. I can open it with notepad++ but it is crypted (a lot of unknew characteres). GameVer:1.76.142872 / Tested Sept. 19th-20th, 2017. I've seen a ton of VANILLA servers which use a script for increased vehicle acceleration/speed/boost. Intended for infantry, unarmoured/lightly-armoured vehicles and low-flying helicopters. Depending on which and how many are remaining, it is entirely possible for the Strider to continue driving even with three of its tyres missing (any type of manoeuvre will be almost impossible to perform, however). Here's some data. Multiply by 3.6 to get KM/H. The other step, i found the Jozen's mod with very nice cars, and i figured out that it uses variables to set car's colors, car's equips and other's car's config. Why not, for example buttons 1-9 increase vehicle speed by 10kph or an up/down button that increases and decreases speed by 10%, press a key and the vehicle accelerates to 40kph and stays there until I change it. On that note, does anyone know, if you hook up pedals, if that'll allow variable speed control? The ratio of x:y:z already determines the direction they're going similarly to tan(a) = y/x in a 2D scenario . This script was used to get speeds. Item capacity The Strider is based on the real-world "LGS Fennek" LARV. This is how we have to maintain a slow speed; Gas-on-gas-off gas-on-gas-off. role in Any chances of adding a keybind to engage/disengage cruise? This can prevent the vehicle from being instantly disabled (or outright destroyed) if it were to be hit by large calibre munitions from the front; though the same cannot be said for the driver. any movement of the scroll wheel opens the damned thing and then you have to press back space twice to get rid of it. Look for an existing shop, do a global search of notepad with this shop, lets say you have an "car" shop so search "car". You can use setVelocity the same way, but it's flat North West South East Up Down no matter which way the object is facing. telkwa, May 10, 2013 in ARMA 3 - BETA DISCUSSION, It would be far nicer and more enjoyable driving vehicles if you added fixed speed increments instead of a button that when pressed is the equivalent to putting the gas pedal to the floor. About the mods, i found the config for the cars, but its in .BIN format. The fuel tank can resist up to 100 points of damage before it ruptures. Otherwise, like Yannick said, it does have a max rotation speed. A railgun or rail gun is a linear motor device, typically designed as a weapon, that uses electromagnetic force to launch high velocity projectiles. could be done if they remove the default action menu function and change it to a dedicated key to open the action menu, then have the scroll wheel cycle through the actions. 2. The CDL General Knowledge practice test covers topics such as the rules of having a CDL and driving a commercial vehicle safety. When it's done How often? When you got the config, look for the following line : maxSpeed = xxxx; //change your top speed here. So the question that i have is a two-parter: 1. If destroyed: Instantly immobilises the Strider, regardless of whether it is on land or above water. But then looked on and the stats showed that frickin Tempest Transport (covered) has 200 armour . Then for each file which are usefull for the shop, you copy and paste the code, and dont forget to replace every "car" by "myNewShop". You need to sign in or create an account to do that. The gunner position exclusively controls all weapon systems remotely on the armed variants. I noticed when doing quick mouse movements that the turret speed seemed slower than it should be. To do so, you can create your own templates in the scenario config file. The hull can resist up to 200 points of damage. #4 [ESD]Calibre May 9, 2017 @ 2:51am I hope you find this useful.00:00 Intro00:25 My Current Settings03:53 Low Settings05:40 Medium Settings07:37 High Graphics SettingsMy old graphics guide video (more detail on each setting): https://www.youtube.com/watch?v=XqO4B6VlrJ0My FOV adjustment video: https://www.youtube.com/watch?v=KcJEHbg4i6oMy PC Parts:CPU: https://www.amazon.co.uk/gp/product/B089DQ5X1B/ref=as_li_tl?ie=UTF8\u0026camp=1634\u0026creative=6738\u0026creativeASIN=B089DQ5X1B\u0026linkCode=as2\u0026tag=youtubeluke9k-21\u0026linkId=9d9e0c6473037339ea20e0e95c65c430GPU is discontinued, nearest modern card is: https://www.amazon.co.uk/gp/product/B08KHL21CV/ref=as_li_tl?ie=UTF8\u0026camp=1634\u0026creative=6738\u0026creativeASIN=B08KHL21CV\u0026linkCode=as2\u0026tag=youtubeluke9k-21\u0026linkId=634828cd5e41f12b2c78a45ca1099536RAM: https://www.amazon.co.uk/gp/product/B07TB4J2DD/ref=as_li_tl?ie=UTF8\u0026camp=1634\u0026creative=6738\u0026creativeASIN=B07TB4J2DD\u0026linkCode=as2\u0026tag=youtubeluke9k-21\u0026linkId=78d06fe869582da35dd27306f55af262M2 Drive: https://www.amazon.co.uk/gp/product/B07BN217QG/ref=as_li_tl?ie=UTF8\u0026camp=1634\u0026creative=6738\u0026creativeASIN=B07BN217QG\u0026linkCode=as2\u0026tag=youtubeluke9k-21\u0026linkId=a109a3c98d3b339da5fbe011c179f6ceSSD for recording: https://www.amazon.co.uk/gp/product/B089C73T72/ref=as_li_tl?ie=UTF8\u0026camp=1634\u0026creative=6738\u0026creativeASIN=B089C73T72\u0026linkCode=as2\u0026tag=youtubeluke9k-21\u0026linkId=69f612cbefc3144d7b7e4f344d3b515bPSU: https://www.amazon.co.uk/gp/product/B00MFD2JAY/ref=as_li_tl?ie=UTF8\u0026camp=1634\u0026creative=6738\u0026creativeASIN=B00MFD2JAY\u0026linkCode=as2\u0026tag=youtubeluke9k-21\u0026linkId=3f35be4edd7ae75ecc9dff90a50904bbKeyboard: https://www.amazon.co.uk/gp/product/B015C9Y64O/ref=as_li_tl?ie=UTF8\u0026camp=1634\u0026creative=6738\u0026creativeASIN=B015C9Y64O\u0026linkCode=as2\u0026tag=youtubeluke9k-21\u0026linkId=3eae6f4020b1544aca127b06a3e0805bMouse: https://www.amazon.co.uk/gp/product/B07GS6ZS8J/ref=as_li_tl?ie=UTF8\u0026camp=1634\u0026creative=6738\u0026creativeASIN=B07GS6ZS8J\u0026linkCode=as2\u0026tag=youtubeluke9k-21\u0026linkId=cfa4b13ea9ff3d7c3056bd717cbbfb17Monitor: https://www.amazon.co.uk/gp/product/B082QN8MBF/ref=as_li_tl?ie=UTF8\u0026camp=1634\u0026creative=6738\u0026creativeASIN=B082QN8MBF\u0026linkCode=as2\u0026tag=youtubeluke9k-21\u0026linkId=f61aaa4ba6bb25e8dfae9b81db40d4b0Mouse Mat: https://www.amazon.co.uk/gp/product/B000V7ARAU/ref=as_li_tl?ie=UTF8\u0026camp=1634\u0026creative=6738\u0026creativeASIN=B000V7ARAU\u0026linkCode=as2\u0026tag=youtubeluke9k-21\u0026linkId=f5e7771ac497d1bd6ea8176c6a7a4797Headphones: https://www.amazon.co.uk/gp/product/B076GT6XJ9/ref=as_li_tl?ie=UTF8\u0026camp=1634\u0026creative=6738\u0026creativeASIN=B076GT6XJ9\u0026linkCode=as2\u0026tag=youtubeluke9k-21\u0026linkId=c990ee6b573534a93057184769d5fd94Luke9K Discord: https://discord.gg/mcACYQk Luke9K Twitter: https://twitter.com/Luke9KContact: Luke9K@gmx.co.uk#Arma3 Create a new shop (already with c/c) and put the classname of your vehicle here. Use the mouse to control the helicopter smoothly. In terms of protection, the main advantage that the Strider has over its NATO and CSAT counterparts is the placement of its engine. This can be provided by nearby houses, or by building tents. At the same time, it lacks the slanted windows used by the Ifrit, which would prevent its windows from being shattered so easily by 7.62 mm (or larger) rounds. The RCWS turrets on the armed variants can either utilise a 12.7 mm heavy machine gun or 40 mm automatic grenade launcher. Gunship Variant: Armed with a 20mm Minigun (4000 rounds) and a 105mm Howitzer (100 HEAT-MP rounds), both controlled by the Left Gunner, and a 40mm cannon (160 APFSDS-T and 240 GPR-T rounds) which is operated by the Right Gunner. The Strider's ability to adjust the elevation of its periscope is clearly shown here. At least 40% of incoming damage on the engine will always be shared with the Strider's "health" pool. Only 20% of incoming damage against the fuel tank is transferred onto the Strider's "health" pool. If damaged: Reduces power output, acceleration is decreased and it may become impossible to climb uphill. In conclusion, the simulation of a 10 km route using the new concept revealed significant improvements in performance, including an increase in maximum speed from 100 km/h to 159.21 km/h, a decrease in completion time from 6 min. In-game however, the Strider is unrealistically shown being able to resist an impossible amount of punishment even from medium-sized IEDs as statistically, its body has an even higher armour value than that of the Hunter's. 2- The option to turn on lights on vehicles just disappears =( Good night! I disabes the mod, and its works. If the hull has been compromised, no reductions will be applied to the velocity/raw damage of incoming projectiles. landing zone in a helicopter, or dash across the vast ocean expanse in a speedboat. The railgun uses a pair of parallel conductors (rails), along which a sliding armature is accelerated . Thank you for help. You will be able to leave a comment after signing in, Copyright Bohemia Interactive a.s. Bohemia Interactive is a registered trademark of Bohemia Interactive a.s. All rights reserved.
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